Feb 16, 2015 - GTA-Rio De Janeiro-PS2 PTMG V2. 0-RiskBlack PS2DVDNTSC Bikini racer game lines iso announce parallel yes. That pegi: driver download.
Click to expand.For games requiring exdata files to be installed to the internal HDD of the console, they will not work, whether you try with this tutorial or the tutorial for installing PSN titles to the internal HDD. Running on OFW, we do not yet have access to the directory required to place the necessary edat files into. I've been super busy lately, so I haven't had time to be really active or even mess with my ps3/vita, but I have learned a few things that I would like to post while I have a minute. It appears that certain games require either all or some files to be installed to the HDD. I first noticed this when I finally got around to playing Flashback. As an ISO, it launches and runs, but after playing through to a certain point you can not advance, and are informed that the game is in demo mode. I copied the entire game to the internal HDD, and it now works as a registered full version of the game from the internal HDD, but when running from the ISO, it says that the game data is corrupted.
I suspect that is because of the conflicting param.sfo (on hdd it says its a hd game, on iso it says its a disc game). I know that when you run any game iso, it creates a folder in the game directory, copying over a few basic files (PARAM.SFO). My current theory is that some games have some sort of registration file or files that are not put in the directory when the ISO version is run. Looking at the crack pkg for Flashback, there is a file GAMEDATA1.EDAT that does not exist in the game pkg, so this weekend I plan on deleting the HDD install of the game, running the ISO version to create the proper folders, and then copying only that file to the HDD in hopes that it will work.
With some work and a better understanding of what each file does, it could be possible to only need to copy the file(s) required to the internal hdd and not the entire game, allowing the PSN titles converted to ISO to work as the full versions but save precious internal HDD space. That was after all, the original reason I started playing around with this and created the tutorial.
I've only got a 40gb internal HDD on my console, and that space fills up quickly. Maybe someone with more knowledge regarding the files will know which are necessary, or someone with enough free time to test out different file combinations will figure this out before I do or at least be able to weigh in and provide some guidance. Quick update on the issue with Flashback only running as a trial version on iso. Had a few moments, so I tried my theory posted before. Deleted Flashback off my internal drive completely, ran the flashback iso.
Doing this recreated the folder in the internal hdd /game/ directory for this title, and copied over the PARAM.SFO, USRDIR folder, ICON001.PNG and I believe the PS3Logo.Dat. Checked these files against the HEX of the same files that worked installed on the HDD. All identical. Copied over the GAMEDATA1.EDAT from the crack to the /USRDIR/ for the game on the internal HDD.
Sadly, ISO still launches in trial mode. Then I remember that I've been resigning the eboot.bin files to get them to work on the ISOs.compared resigned to original in HexEdit.completely different file. Loaded them both in AldosTools SceTool GUI, and the original untouched one has mentions of NDPRM, where as resigned one does not. I'm guessing this is where I run into the problem with it not being registered. Unfamiliar with the process beyond this.is it possible for me to decrypt the original eboot.bin, somehow get the NDPRM key, and insert that into my resigned eboot? Would it require using Aldo's Brutfeorce EBOOT tool, or is there anoother way around it, or not possible at all?